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Posts posted by Brighton Express
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UPDATE
Nothing much. Except that THE HAS BEEN RELEASED!!! This is a milestone in OpenBVE history, as this is the first non-fictional, open-cut route ever made for OpenBVE!!! DJ Hammers announced it as an early X-Mas present.
For now it will be CPW/6 Av/Brighton Express, and Grand CC Local. The is being worked on as well, but before they release the new , they want the Astoria portion to be completed.
We have some nice early presents for you guys this holiday season!
The FULL B line route, Bedford Park Boulevard - Brighton Beach, has been released!
Link to the download: http://www.bvestatio...dinfo.php?id=90
Mr Railfan had a little to say himself.
I will try and have an updated version with timers and new signals ready by tomorrow, along with some short turn scenarios.
As a side note, always remember to visit OpenBVE Connect for new updates that may not be featured on BVEStation. This is the only place you can find the updated R142 and R160, the updated to JFK, the R179 concept, and even the Path PA-4. So pay them a visit sometime.
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uhh i wanted to run a do over of my scenarios but never mind
Due to a switch failure at dekalb ave going manhattan bound(southbound not affected) which sets all trains to the manhattan bridge BUT the Other problem is the switch is set to 6th ave!
reroute away!
I know you said all trains are re-directed to the Manhattan Bridge, but my question is does this affect the switch right outside of Pacific St ? Because you said at DeKalb Av.
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Doesn't mean that the connector to Nassau has power, though.
The last time I checked, the scenario said that the Montague St tunnel was open.
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Perhaps because I've heard from RTO management that this is going to happen??? Why are people so quick to assume that they WON'T be going to the ? Other than because they want to foam over the ideas of all the different rollsigns they'll get to photograph?
Rollsigns? I wouldn't give a damn if an R1/9 showed up on the track, as long as it gets me where I am going, fine with me.
That is why I wonder, what is there to beat out of this? In the end, A TRAIN IS A TRAIN!!! We should not care what goes where, we are just the customers. If we were the MTA Board Officials, or whoever has to deal with this, then I see the problem, but we are the customers, and we have to accept the fact that a train is a damn train.
To make an analogy here, you would definitely want to be driven to school in a limo everyday instead of taking a taxi cab. But in the end, the taxi has always been reliable in what it does, and it will still get you to school. I hope that there is atleast one person that can make sense of my point.
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Might as well add my mix of the old school
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And here we go again...
Let me just quote a post by 6 Lexington Ave to make my job a lot easier, and give me a less chance of raging and being banned.
FOR THE LOVE OF GOD!! Let's just wait and see and focus on the delivery process now. It's been discussed beyond death!!
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Sorry about that, I couldn't see it in the post.
Green, you might want to have a look at this. We might have an R40 back quicker than expected. But the guy needs your's and Bstyles's help to convert the train once it has been textured, maybe even create a 3D cab for it.
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I don't think you have to add the rule. All you have to do is go to menu and click change direction.
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Are these the new stations?
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Heh heh... you can't do that. Montague is accessible only from Broadway.
Heh heh... You can do that. Montague is also known as the Montague/Nassau St Tunnel.
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I searched there and found nothing....
Then search your Content Manager.
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Lol. Well the DLS is a good place to start.
And those new tunnels Green just released.
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I wish I could get the R143/160 working
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All you have to do is delete the route and start over. If you work with the same route, the problem is still there. If you delete the route and create a new one, the problem is gone. Not sure if you can put your saved content from the old route into the new one though, sorry.
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Nice to see you are back in the Trainz business R33WF. You should download the new tunnels, I don't think you have them yet, judging from your videos.
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I have Trainz Mac and I am having some trouble finding the PVE software, but I will give it a try and see what I can to, and I will get back to you on this. Thanks for all of the help Green.
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I have Trainz 10 and the EXACT same thing happened to me. I had to delete the route and just make a new one. That solved the problem for me completely.
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The doors in the R46 keep chiming after you close them, I don't know why but they just do.
<kuid:457662:100068>
I think I found the problem to this one. It has to be in the config. Should I change something?
door_close { trigger "close" nostartdelay 1 repeat-delay 1,0 distance 5100,0 sound { 0 "r46b_body/doorclose.wav" } }}
The R46 Overhaul is also faulty, don't know why, it says every asset is installed correctly.
<kuid:58843:326>
R62 is faulty as well.
<kuid:58843:321>
These might be in the configs too. Can you help me out Green?
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Green check the FAQ and support thread please.
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The doors in the R46 keep chiming after you close them, I don't know why but they just do.
<kuid:457662:100068>
The R46 Overhaul is also faulty, don't know why, it says every asset is installed correctly.
<kuid:58843:326>
R62 is faulty as well.
<kuid:58843:321>
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Just say "DELETE" and a mod will delete it for you...
Was this really a necessary post? Anyways...
UPDATE
We are almost there fellas. Almost there.
Chris is almost done. 89% and looking good.
Yet again, almost there. I would like to announce the release of the to JFK!!!
http://www.openbveconnect.com/download.php?view.118
And on a side note, I would like to announce the release of the NYCTA tunnels pack for Trainz. The stations are rumored to come out sometime today, so keep your fingers crossed fellas. Then EL and OpenCut, and then work will resume on the R160 and R142, seeing that the exterior was an excellent success for the BVE members.
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Doing some minor tweaks to the overall visuals of the stations at the moment. What Ace said was right: you cannot connect the tunnels and the stations currently out, with multi-track splines. For now, a series of 10 extra tunnel parts, as well as a variety of single track tunnels will be available for use to remedy this problem. The stations will be tweaked here and there, as well as a minor fix to one of the tunnel parts, which seems to be facing in the wrong direction. Whoever figures this out gets free candy lol, but enjoy the package!
It is Tunnel Object J. I knew I thought it looked exactly like one of the others.
R160 is also back in the game. Thanks to the success of the exterior for OpenBVE I will be returning to work on the train directly after the completion of the R142. Directly after that, I will be coordinating with the developers on BVEStation on trying to see if we can't get these high quality trains over into Trainz, and if everything gets the green light, expect the R32, R38, hopefully the R40-46, R62, and R68 to be converted over for Trainz use. It excites me more than it excites you, I can guarantee that.
*FISTPUMP*
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Post the KUIDs of the faulty assets in the Support thread and I'll get on that ASAP. Thanks for the heads up!
No no no, they are not the new ones, they are just the old bridge splines that we used for stations. They don't matter too much, since the new pack is coming out, like tomorrow.
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I would definitely start posting things, but the sad thing is that all the old stations sets are faulty. The only ones that work are the 6T, and who uses the 6T these days .
In all honesty, I love the 6T, there is a 6T terminal at the beginning of all my routes, a 6T bypass as the second stop, a 6T side as the third stop.
Can't wait for the stations.
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R188 Discussion Thread
in New York City Subway
Posted
Just correcting you. I don't think R68As will go to the anytime soon.