GreeneggsnPelham Posted September 5, 2011 Share #701 Posted September 5, 2011 Thanks for the offer Steven! It's gonna be several months before the route is even ready--but I will put you down on the list! 0 Quote Link to comment Share on other sites More sharing options...
Andres Posted September 5, 2011 Share #702 Posted September 5, 2011 Thanks for the offer Steven! It's gonna be several months before the route is even ready--but I will put you down on the list! Green Egg's if you route will work in TS09 SP1 i would also like to beta test 0 Quote Link to comment Share on other sites More sharing options...
IRT Bronx Express Posted September 5, 2011 Share #703 Posted September 5, 2011 Here's some eye-candy from the first station I've replaced with a new one on my NYC subway route--96th St & Broadway on the West Side IRT. I have to re-do the benches, they came out too small. But the objects are there, along with signals, etc. The splines will come with those tracks pre-attached, which are Russian subway tracks, you'll need them from the DLS. Enjoy! That's excellent, dude. I still remember the outer platforms whenever I went downtown with my family at a young age. The last time I went there (last year i believe), the platforms were sealed... Oh, the memories... :cry: 0 Quote Link to comment Share on other sites More sharing options...
KTrainExp Posted September 6, 2011 Share #704 Posted September 6, 2011 I haven't been following this thread too closely, but could someone inform me on what happened to the subway tracks that you guys made before? Is there a reason why the Russian tracks are used instead of the default track that you guys used? 0 Quote Link to comment Share on other sites More sharing options...
GreeneggsnPelham Posted September 6, 2011 Share #705 Posted September 6, 2011 The default track looked choppy when inserted into junctions and the like, and since I do not know the specifications or style that BStyles wanted them, I've decided to leave them out. In my opinion, for now, the Russian tracks look a better fit. As someone pointed out to me, the Russian stuff is NOT available on the DLS, so to save hassle, the track used in the stations will be included in the .cdp file. Also, below are pics of the Lenox Line/Yard and an updated progress map, current as of a few minutes ago. Lenox line is complete as well as the Lex to 125 St. East Side pictures will come once that line is (somewhat) signaled. tracks from the Bronx come in from the left Middle track at 135 St Lenox Yard shots Updated Progress Map: -A :cool: 0 Quote Link to comment Share on other sites More sharing options...
Rick44 Posted September 6, 2011 Share #706 Posted September 6, 2011 I'm not 100% understanding this, but when are you going to release the stations? I'm not trying to rush you, but it seems like they're done. Are you testing them or something? If so take your time. Also if & when you do beta testing for the stations and/or route, i'd like to help with the testing. 0 Quote Link to comment Share on other sites More sharing options...
GreeneggsnPelham Posted September 7, 2011 Share #707 Posted September 7, 2011 I am beta-testing them right now and working out kinks. You cannot tell there are minor issues with them, only because I shot photos showing their best qualities. Mostly, some minor off-measurements in sketchup that make small, but noticeable gaps in the platforms and roofs. Not to mention fixing the end walls so they aren't transparent from the opposite side. They are theoretically finished, but I don't want to release plague-ridden content. Usually, I've noticed for me, it takes about 3-4 look-overs to spot any problems. Also, I'm still unsure as to what tracks I want to use for the stations. The Russian ones seem to be doing fine for now. Anyone have any suggestions? -A :cool: P.S. Rick, you're definitely already on the list for beta testing. 0 Quote Link to comment Share on other sites More sharing options...
Strain Posted September 7, 2011 Author Share #708 Posted September 7, 2011 Green Eggs n' Pelham When you said you would be taking requests i could help with those if you want because if made so good content in my opinion like el stations subway station no pics tho but ya i mean if you want help i could do a few of those for you and send you the file so you can like check it out and stuff if you want the help. P.S. Could i beta your route? P.S.S. I Would recommend these tracks use them for all of my subway routes on the DLS by Magicland, Subway track 1 line L Subway no 3rd rail cement 2 Subway track 1 line Subway track 1 line NC Subway track 1 line R Subway track 1 line 1 side Subway track 1 line-gap Subway track 1 line-walls Subway track 1 line-walls NC 0 Quote Link to comment Share on other sites More sharing options...
R33WF Posted September 7, 2011 Share #709 Posted September 7, 2011 (edited) Can someone make me a incandescent light and fixture for trainz? http://i491.photobucket.com/albums/rr274/R33WF/STUFF/55.jpg http://i491.photobucket.com/albums/rr274/R33WF/STUFF/5-1.jpg Edited September 8, 2011 by R33WF 0 Quote Link to comment Share on other sites More sharing options...
Rick44 Posted September 7, 2011 Share #710 Posted September 7, 2011 P.S.S. I Would recommend these tracks use them for all of my subway routes on the DLS by Magicland, Subway track 1 line L Subway no 3rd rail cement 2 Subway track 1 line Subway track 1 line NC Subway track 1 line R Subway track 1 line 1 side Subway track 1 line-gap Subway track 1 line-walls Subway track 1 line-walls NC I think Green Eggs n' Pelham didn't want to use those because of the measurements. Though if he could use them, I suggest using the "Subway 3rd rail cement 2" (or no 3rd rail - however it's built) for the stations themselves, and the Russian tunnels only (kit-bash to an extent). @ Green Eggs n' Pelham, thanks for the info, and putting me on the beta testing list. 0 Quote Link to comment Share on other sites More sharing options...
GreeneggsnPelham Posted September 7, 2011 Share #711 Posted September 7, 2011 Rick is right--the measurements for the Magicland tunnels do not fit my stations, so they will not be used. For now, mcq's stuff is the most appealing to me for its ease of use, visual appeal and flexibility with adapting it to the style of the NYC subway. To be completely honest, if and when the NYC subway tunnels are released, I highly doubt I will replace mcq's tunnels, because that would make this and all future updates on my route completely useless. Also, the incandescent light fixture seems to be too small to warrant any real value for custom content on the subway route. I don't mean to be rude in any sense, but I'm sure there are several light bulb/fixtures on the DLS already. -A :cool: 0 Quote Link to comment Share on other sites More sharing options...
GreeneggsnPelham Posted September 7, 2011 Share #712 Posted September 7, 2011 After teasing an entrance into the Bronx, I decided to focus on the Brooklyn IRT for a little while. The section between Bergen Street & Eastern Pkwy was by far one of the most difficult I ever had to do--with the tracks rising as they go southbound under Flatbush Avenue. The diagrams I used to help me are in the following links: IRT Brooklyn 1 IRT Brooklyn 2 So now, here are some shots between Bergen St & Eastern Pkwy/Brooklyn Museum, as well as the Brighton tunnels. Bergen St Between Bergen & 7 Av ( 7 Av Grand Army Plaza Brighton line stays underneath Flatbush Av, IRT diverges to Eastern Pkwy Eastern Pkwy & Crossover east of the station: The next portion will be the entire 4 Av Subway to 95 St. Enjoy! -A :cool: 0 Quote Link to comment Share on other sites More sharing options...
GreeneggsnPelham Posted October 4, 2011 Share #713 Posted October 4, 2011 Here they are finally---my set of NYCTA Subway Stations! There are several CDP files to download, because pushing them all together was somewhere around 60 MB, and I know not everyone has blazing fast internet. So I broke them up into three separate ones. The 1-4 Track models work as splines with the ends built in. The 6T models work the same as Magicland's original stations, with end object pieces, and the spline for the station length. This was done because splines with more than 5 tracks couldn't be done prior to TS12. Also, the bench, garbage can and exit stairs have been included as objects as well as the pillars and pillars with roofs. I've also included the CDPs for my new and improved signals (overheads included) that use BVE coronas I've gotten as part of the Signals pack for OpenBVE. As per the read me, credit for the coronas goes to TJay1724 over on the BVEStation forums. Without his work, my signals would not look as (pardon me) bad-ass as they do! The final .cdp file is the 3m Russian subway track that you must have for the subway stations splines. Enjoy, and any feedback is welcome! NYCTA Subway Stations/Objects: 1T & 2T stations NYCTA 3T & 4T stations NYCTA 6T & Objects New set of NYCTA Signals: New Signals Pack 1 New Overhead Signals Pack Russian 3m subway track: Russian 3m subway track -A :cool: My next little project are open-cut stations for Brighton/Sea Beach/Dyre, and repeater/wall signals. 0 Quote Link to comment Share on other sites More sharing options...
Strain Posted October 7, 2011 Author Share #714 Posted October 7, 2011 I love them but I have a few problems I'll post pics either later or tommrow 0 Quote Link to comment Share on other sites More sharing options...
GreeneggsnPelham Posted October 7, 2011 Share #715 Posted October 7, 2011 I love them but I have a few problems I'll post pics either later or tommrow *joking sarcasm* This I gotta hear. Also, thanks to a friend who lives in the Bronx, I have 99.9% of the platform chaining distances for the entire NYC Subway System. He was kind enough to volunteer to fact-check my figures on the IRT & BMT lines that I needed, and he has delivered! I'm not sure if anyone is interested in that stuff (I use them to space out my stations accurately), but when the project is 100% complete (probably by the weekend), I will let everyone know. Route/Content Update: -Wall Signals seem to be fine. I just have to lower the homes so that they aren't too high. Again, we're not gonna get overkill here, so only 2/3 aspect automatics, 3/3 homes, and 1/2-shot/ST signals will be included in the package along with their respective repeaters. -I've gotten permission to re-texture Jeff Morris' content, and while I know Ish6 has done some of it, thanks to the textures I have from BStyles and others, I've made Jeff's stuff look really awesome. So I'm not sure if I'll continue with my own open-cut stations package. I'll have to think. But seriously, I'll post pics of what I've done with his el/open cut stuff. -Sea Beach route is almost finished. I just got to 18 Av today, and made the connection at New Utrecht. Since the is completed up to 9 Av, I might connect the two portions and run them both to CI. Also, I've started on the past QBP, and saving Corona Yard for last, I should be up to Main St by Saturday. Bear with me fellas, I'm trying to put in as much time with route building/content creation and juggling work and home responsibilities, along with sleep. Not to mention Phoenix Light Rail projects and BART. So, if there are significant delays, I apologize in advance. -A :cool: 0 Quote Link to comment Share on other sites More sharing options...
Rick44 Posted October 7, 2011 Share #716 Posted October 7, 2011 Take your time with that route, it's too big for people to expect a finish soon. And what you have already done is significant based on the timeframe you've done it in. Also I have a question, Is it possible to edit the stations so that different colors can be used for each station? And if so, can I have your permission to do it and release it? 0 Quote Link to comment Share on other sites More sharing options...
Gorgor Posted October 7, 2011 Share #717 Posted October 7, 2011 Wow they look absolutely amazing! Is there a way to make them passenger enabled though? 0 Quote Link to comment Share on other sites More sharing options...
R33WF Posted October 8, 2011 Share #718 Posted October 8, 2011 Green Eggs n' Pelham Can you make a subway station that has 3 tracks and two side Platform. 0 Quote Link to comment Share on other sites More sharing options...
GreeneggsnPelham Posted October 8, 2011 Share #719 Posted October 8, 2011 Green Eggs n' Pelham Can you make a subway station that has 3 tracks and two side Platform. You mean like a local station or an express station? I believe the 3T Models cover all of that. Look through them again. I have 3T 1, which is a 3T local station, 3T 2 which is a 3T express station and 3T 3 which is similar to Essex/Delancey on the . Wow they look absolutely amazing! Is there a way to make them passenger enabled though? I have a friend who is tinkering around with that right now, seeing as they are not standard station-objects. Any news and I'll let you know! 0 Quote Link to comment Share on other sites More sharing options...
Strain Posted October 8, 2011 Author Share #720 Posted October 8, 2011 (edited) *joking sarcasm* This I gotta hear. Its not a big problem but just a height problem. Only want to know if it can be fixed or not. Just give me a couple min and ill show you. Its just the bench and trash can arent on the platform there kinda under it same with the stairs. @Rick44 I was also ganna ask that same thing i am in the process of changing the colors of the stations. Edited October 8, 2011 by Strain 0 Quote Link to comment Share on other sites More sharing options...
GreeneggsnPelham Posted October 9, 2011 Share #721 Posted October 9, 2011 My friend in the Bronx had the same problem, and it's a quick fix! Usually with objects, when you click on the house and raise them, it raises them in 1 meter increments. However, if you hold shift down when raising the object, it goes up by 0.10m increments, and when you hold ctrl down when raising the object, it goes up by 0.05m increments. I learned this trick with using Ish6's re-skinned stations. The platforms are 1.4m high, so when raising your objects, make them rise 1.4m and they'll be a perfect fit! @Rick & Strain: as of right now, I am okay with you re-coloring the stations for your own personal use, but not for distribution. Go wild with your colors and make everyone jealous! But, it's still too early for a re-release, I hope you guys understand. I will re-consider the matter down the road. -A :cool: 0 Quote Link to comment Share on other sites More sharing options...
GreeneggsnPelham Posted October 9, 2011 Share #722 Posted October 9, 2011 Finally got to work on the line a few weeks ago, so sorry for the delay in pictures. I was using some not-so-visually appealing tracks as placeholders while a good friend of mine whipped up NYCTA Surface Tracks for me to use on the route. Credit for those tracks shown on the Sea Beach line go to ExpressLine3Train @ the Auran/Trainz Forums. I also wanted to showcase my 4T Open Cut Station, and wall/repeater signals. The signals are still in testing phases, as I try to align them perfectly with walls and such. Oh, and the Sea Beach line is currently only constructed up to New Utrecht Av where the station sits by its lonesome. It's quite a weird sight! Repeater/Wall 2-shot GT signals rounding the curve after 59 St 62 St Portals/Interlocking Open-Cut, looking north Fort Hamilton Pkwy view from n/b express track Curve after New Utrecht Av tunnel, looking north New Utrecht Av Manhattan-bound platform at the temporary terminus Enjoy! And thanks again to EL3T for letting me import his tracks into 3ds/IM and use them in the game! -A :cool: 0 Quote Link to comment Share on other sites More sharing options...
Strain Posted October 9, 2011 Author Share #723 Posted October 9, 2011 @Rick & Strain: as of right now, I am okay with you re-coloring the stations for your own personal use, but not for distribution. Go wild with your colors and make everyone jealous! But, it's still too early for a re-release, I hope you guys understand. I will re-consider the matter down the road. -A :cool: Ok thank you i didnt know i could with objects. And as for re-skinning i understand what you mean. And i have made so far Jay St-Metrotech,42nd Street,ect... with reskinning other stations. 0 Quote Link to comment Share on other sites More sharing options...
Andres Posted October 9, 2011 Share #724 Posted October 9, 2011 Green Egg's i must say your stations are Excellent. will you also be releasing open cut stations as well? 0 Quote Link to comment Share on other sites More sharing options...
GreeneggsnPelham Posted October 10, 2011 Share #725 Posted October 10, 2011 Green Egg's i must say your stations are Excellent. will you also be releasing open cut stations as well? I was considering abandoning it because of how well Jeff Morris' stations came out when I was doing re-texturing. But now, I believe I am back on board after seeing how awesome EL3T's tracks work. I like the "3-in-1" spline method to creating my stations rather than a fixed station object. Also, I am doing the 42 St stations as well, since those are irregular, as well as the City Hall Loop, and the SF Loops. Those stations will be fixed station objects since they're rare and only show up once/twice in the system. I need everyone's opinion on something else too (at least 5 replies before I consider): abandoned stations? Overkill or not? -A :cool: 0 Quote Link to comment Share on other sites More sharing options...
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